Shader-based text animations

With shaders, it is possible to create interesting text animations. The code The following code lets you create a dancing script by using a vertex shader to move the y coordinate up and down over time, and use a fragment shader to create colorization effects: import BlackAndWhiteThemes theme "WhiteOnBlack" base_slide "Dancing script", contents 0, // … Continue reading Shader-based text animations

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Detecting video changes

Tao3D can capture live video, and makes it quite easy to perform image analysis using shaders. Here is a simple example that shows how to highlight moving parts in a video by colorizing them in red and blue. Capturing live video Tao3D can capture live video in a texture by using the VLCAudioVideo module and using … Continue reading Detecting video changes

Digital art in 3D

For one month starting today, SUDELECTRO.com in Sophia-Antipolis is the first place in the world where you can see real-time digital art in glasses-free 3D. If you are in the area, come and see it at Espace Saint-Philippe, Avenue de Roumanille in Biot. Today, Taodyne installed a new glasses-free 3D screen at SUDELECTRO.com. This screen, powered … Continue reading Digital art in 3D

Going to deep space, now theoretically possible?

I have already discussed earlier why we need to go into deep space if we want to have a future as a specie. But the problem is how to do it? Until now, this was considered impossible. A first theoretical step had been made, with the Alcubierre drive, an interesting solution to the equations of general … Continue reading Going to deep space, now theoretically possible?