Experimenting with filesystems

Since macOS Sierra introduced the new Apple filesystem (APFS), designed by no other than Dominic Gianpaolo (of BeOS fame), I thought I'd give it a try. So I created an APFS volume on an external 3G hard disk, copied a few pictures on it, and started playing with it. Overall, I'm not thrilled… APFS runs … Continue reading Experimenting with filesystems


macOS Sierra Mail bug

This week, I started using macOS Sierra. Overall, like iOS 10, it's another one of these Apple releases of late where what you gain is not extraordinarily compelling, but you discover as you go various things that you lost for no good reason. Here is one I found today. Apparently, macOS Sierra cannot send mail with picture … Continue reading macOS Sierra Mail bug

5 ways Tao3D is so much better than HTML5

It's the ultimate showdown. On the left side, the current contender, the web. Thousands of developers building exciting new technologies using JavaScript, HTML5 and mashed potatoes. On the right side, a tiny French startup with Tao3D, a brand new way to describe documents. Guess who wins? (TL;DR: You know the web has to win. But … Continue reading 5 ways Tao3D is so much better than HTML5

Shader-based text animations

With shaders, it is possible to create interesting text animations. The code The following code lets you create a dancing script by using a vertex shader to move the y coordinate up and down over time, and use a fragment shader to create colorization effects: import BlackAndWhiteThemes theme "WhiteOnBlack" base_slide "Dancing script", contents 0, // … Continue reading Shader-based text animations