Since macOS Sierra introduced the new Apple filesystem (APFS), designed by no other than Dominic Gianpaolo (of BeOS fame), I thought I'd give it a try. So I created an APFS volume on an external 3G hard disk, copied a few pictures on it, and started playing with it. Overall, I'm not thrilled… APFS runs … Continue reading Experimenting with filesystems
This week, I started using macOS Sierra. Overall, like iOS 10, it's another one of these Apple releases of late where what you gain is not extraordinarily compelling, but you discover as you go various things that you lost for no good reason. Here is one I found today. Apparently, macOS Sierra cannot send mail with picture … Continue reading macOS Sierra Mail bug
Saw this on Twitter a few days ago.
Back when I was working for HP, I was using Blogmax to build a daily blog of my activities. That was quite useful as a self-reference, but also helped my team members follow what I was doing (I was the only one working from France, most of the team being in the US). When I … Continue reading Restarting a Blogmax “private” blog
With shaders, it is possible to create interesting text animations. The code The following code lets you create a dancing script by using a vertex shader to move the y coordinate up and down over time, and use a fragment shader to create colorization effects: import BlackAndWhiteThemes theme "WhiteOnBlack" base_slide "Dancing script", contents 0, // … Continue reading Shader-based text animations
Tao3D can capture live video, and makes it quite easy to perform image analysis using shaders. Here is a simple example that shows how to highlight moving parts in a video by colorizing them in red and blue. Capturing live video Tao3D can capture live video in a texture by using the VLCAudioVideo module and using … Continue reading Detecting video changes