Taodyne just released Tao3D "Libre Edition", a GPLv3 version of Tao3D.
The video below is a quick introduction to the Tao language: The source code is accessible on GitHub. You can download Tao Presentations from the Taodyne web site if you want to try it yourself.
In Animation and 3D: the web is doing it wrong, I argue that the way the web does animation and 3D is completely bogus and deserves to die. With Tao Presentations, we offer a dynamic document description language that lets us write shorter code that is much closer to storytelling. We'd like to bring this to the … Continue reading Animation and 3D: the web is doing it wrong
Is it normal to wait for your computer? Why should I wait 5 seconds when I click on a menu? Why does it sometimes take half a minute to open a new document? Developers, optimize your code, if only as a matter of public service! What about making it a New Year resolution? Why is … Continue reading Optimize!
I've been working for years on a programming language called XL. XL stands for "extensible language". The idea is to create a programming language that starts simple and grows with you. All the work of Taodyne, including our fancy 3D graphics, is based on XL. If you think that Impress.js is cool (and it definitely is), … Continue reading Designing a new programming language
There is a little bit of activity on the XLR-Talk mailing list, dedicated to discussions about the XL programming language and runtime. XL is a high-level general purpose programming language I designed and implemented over the years. It exists in two primary flavors, XL2, an imperative statically-typed language, and XLR, a functional flavor. Both share … Continue reading Using XL for high-performance computing
Programming languages are not a branch of mathematics, they are languages. That's how we should analyze them.